Year: 2021

1920s Night Club and Secret Society – The Orpheus Club
Welcome to The Orpheus Club! Here’s a map I designed using DungeonFog that is available on DriveThruRPG! This is a single map suitable for virtual tabletop or printing. Gamemasters, use this for your adventure if you need: A 1920s night club that is also … A front for a secret society […]

Comments Off on Terror in Tangier – A 2-Page 1920s Adventure for Call of Cthulhu
Terror in Tangier – A 2-Page 1920s Adventure for Call of Cthulhu
For sale on DriveThruRPG! Players! Read no farther! Keepers, forge ahead! In April of 1924, you’re in Tangier, Morocco. It’s a lively and vital place, and yet you’re ready to take the next ship out of port. But foreigners are stranded and the city is on edge. Rumors circulating among the locals, expatriates, and authorities […]

Comments Off on Maps for Dissonance – A 2-Page 1920s Adventure for Call of Cthulhu
Maps for Dissonance – A 2-Page 1920s Adventure for Call of Cthulhu
Available on DriveThruRPG! I published a fun (for me?) adventure that takes place around the time of the founding of the BBC at set at a radio station in London called the Regency Airwave Concern. And you know what an adventure needs? Maps! So here are maps showing the layout of levels of the station […]

Convalescence – A 1920s Adventure for Call of Cthulhu
Convalescence – A 1920s Adventure for Call of Cthulhu – Miskatonic Repository Well, I’ve gone and done it. I took place in the Storytelling Collective‘s workshop to write a tabletop RPG adventure. And it’s released to the world! There’s no hope for us now. To buy it, go to DriveThruRPG. Here’s the synopsis. Wounded […]

Review – The Mummy of Pemberley Grange
The Mummy of Pemberley Grange by Type40 is a tight, four-page scenario for the Call of Cthulhu RPG set in the 1920s and is terrific to play in a single session. I’ll offer thoughts in this brief review to help Keepers decide if this scenario is right for them to run — but in my […]