First floor of a repurposed sanitarium

A Headquarters for Your Investigators!

Now available on DriveThruRPG, here’s a cool download (if I do say so myself) called Map for Investigator Headquarters – Proteus Institute for Esoteric Studies. This is one of they key locations in my current campaign. It’s a labor of love to make these kinds of maps, I use DungeonFog, and it’s great fun. Here’s […]

Minimal Backstories in Call of Cthulhu

Possibly controversial game master opinion. Minimal backstories only in Call of Cthulhu. Characters may die at any point so start faster with little baggage. Character will be revealed by actions. For GMs, ignore this if you are tying your adventure tightly to the characters. #ttrpg #callofcthulhu — SanityFree Adventures (@sanityfree.com) 2025-01-26T17:11:43.947Z
An orange cat sitting int the middle of a table on top of maps and materials used in a Call of Cthulhu tabletop role playing game

The Best Seat for Watching Call of Cthulhu Is Right in the Middle

Witness one of my cats, who is very social and really likes company, plopping himself down during the middle of game map and materials during a recent Call of Cthulhu scenario. This does disrupt the immersion a bit, but perhaps I’ll run a game sometime with a cat kaiju and thus have a ready-made NPC […]
A stylized photo of six members of a 1920s ragtime band

“Blank” – A 1920s Call of Cthulhu Adventure, Maps, and Music!

I’m a lucky game master! Sometimes, I have ideas, and they turn out to be fun — fun to build a scenario around, fun to run, and fun to share with others. And one of my favorites has been the scenario I authored called “Blank” about a 1920s ragtime band. Here’s how I describe it […]
An RPG map with characters from the "Moon Killer" scenario
Comments Off on Map of a Mad Scientist’s Lair (Cliff Manor / Xavier Mansion) – Inspired by Doctor X (1932)

Map of a Mad Scientist’s Lair (Cliff Manor / Xavier Mansion) – Inspired by Doctor X (1932)

This is a set of two maps suitable for virtual tabletop or printing is available for sale on DriveThruRPG! Gamemasters, use these maps for your adventure if you need a two-level mad scientist lair / mansion with many mysteries to discover! While the maps lean toward the Classic Era of Call of Cthulhu, most of […]
An RPG map with characters from the "Moon Killer" scenario

Moon Killer: A Call of Cthulhu Scenario Inspired by Doctor X (1932) — FREE

(If you are a Call of Cthulhu player, try not to read this, but instead send it to your game master if your group is looking for a fun and creepy idea for game.) As I write this, we are approaching a spooky time of year. For those who are looking for ways to entertain […]

Curio – A 2-Page Adventure for Call of Cthulhu

Now available at DriveThruRPG.com! The funeral takes place on a rainy summer afternoon in June 1925. You pay respects to Minerva Fortescue, obscure occultist and long-retired emerita of your secret society. She was privy to many mysteries, their nature passing with her as she left this life. But your Order asks you to take on […]
Thumbnails for maps for a roleplaying game scenario
Comments Off on Maps for Curio – A 1920s Adventure for Call of Cthulhu

Maps for Curio – A 1920s Adventure for Call of Cthulhu

Available on DriveThruRPG! Some time ago, I wrote a scenario — Curio – A 2-Page 1920s Adventure for Call of Cthulhu – Miskatonic Repository — that starts out in antique shop. (It later continues in a nightclub.) But if you’d like maps for running that adventure and to see what the antique shop is like, […]
The Upper Floor of the Barnaker House

Playing The Dare from Sentinel Hill Press? How About Some Maps?

Hello, Gamemasters! I have been inspired by The Dare, written by Kevin A. Ross and published by Sentinel Hill Press. I have heard it is a favorite one-shot, especially for Halloween, and the 1980s setting certainly conjures memories for those of a certain vintage, which includes me. It’s a bit of a refreshing change from […]

Dissonance – A 1-Page 1920s Adventure for Call of Cthulhu

Convalescence, my first Call of Cthulhu scenario, was a labor of love (and Lovecraft) and the focus of my first effort as part of the RPG Writer’s Workshop from Storytelling Collective. After quite a few successful outings as a Keeper — I mean, I survived them, and isn’t that the important thing? — it was […]